Assani Duongsaa
Assani Duongsaa
AD3DA - 3D Character Artist
Redmond, Washinton, United States of America


I am currently freelancing as a 3D characters artist for video-games and 3D printing. I make humanoid characters in different styles such as semi-realistic and stylized. Send me the concept arts and example of the quality/art-style you need. Also let me know of character budget and specs as well.

Also looking for opportunities in videogame companies as well. Send me an email !


TexturingRetopologyPBR TexturingDigital SculptingCharacter DesignLow-poly ModelingCharacter ModelingFollowing Concept ArtHard Surface Modeling

Software proficiency

Marmoset Toolbag
Marmoset Toolbag
Quixel Suite
Quixel Suite
Substance Painter
Substance Painter


  • Ballroom Dance Instructor & Tech Director at Pacific Dance Center
    Redmond, WA, United States of America
    January 2012 - Present

    Dance Instructor

    • Teach dance styles, patterns and techniques based on each student's interests and overall goals.

    • Regularly adjusted curriculum to reflect students' current capabilities and progress.

    • Plan and execute studio's activity and events, within pre-allocated budget.

    • Lead students through the Introductory Program to Ballroom Dancing.

    • Train new instructors on how to successfully teach the art of dancing.

    Tech Director

    • Updated studio's social media accounts with status updates for events, news, parties, opportunities, and monthly themes.

    • Responsible for studio sound system support and maintenance, including extensive music library.

    • Populated studio's website with photos, graphic, articles, and links to regional dance news.

    • Maintained studio's online calendar of upcoming Technique sessions and special activities.

    • Maintained and made change to the studio's website as needed. (Wordpress)

    • Implemented new and improved changes to the studio back-end systems.

  • Bilingual Videogame QA Localization at VMC Consulting Group
    Redmond, United States of America
    October 2011 - December 2011 (2 months)

    • Utilized issue tracking tools (JIRA) and communicated through MS Excel, Skype, and other admin tools.

    • Identified and properly logged bugs for the developers and other testers.

    • Coordinated within the team for efficiency and full-coverage of testing.

    • Performed localization on several of Zynga’s Facebook games.

    •• The Ville

    •• CastleVille

    •• Empires and Allies

    •• Adventure World: An Indiana Jones Game

    •• etc.

  • 3D Character Artist at TITANIA Game Studio
    Online Collaboration
    September 2011 - December 2011 (3 months)

    • Worked remotely on the game project property with a collaborative team of artists, designers and developers.

    • Created low polygon models based on original concept art.

    • Tested models for animation and UV mapping for texture.

  • Quality Assurance Tester at uTest
    Work Remotely
    August 2011 - December 2011 (4 months)

    • Performed QA for application usability and functionality on certain devices.

    • Wrote up reports, and instructions on how to reproduce errors and glitches.

    • Devices:

    •• Samsung Galaxy Nexus

    •• Motorola Droid Bionic 4G

    •• T-Mobile Mytouch 3G

    •• etc.

    • Applications:

    •• Facetones

    •• Flixwagon

    •• Live Mobile Video

    •• etc.

  • Junior Website Developer at University of Utah Healthcare, Web Resource, ITS
    Salt Lake City, Utah, United States of America
    September 2008 - September 2009 (1 year)

    • Created and managed websites using Content Management System

    • Transferred existing websites into our systems and made modifications for them to fit in, such as reformatting text, fixing cells/tables, re-establishing links and adjusting image sizes, file size or quality.

    • Designed format and layout of online surveys using web survey tool ‘Opinio’.